Ongenet
On this page

Developer tutorials

Deep-dive guides for extending and understanding Ongenet. See also the API reference.

Guide What it covers
Creating instruments Build synths and samplers from scratch
Creating effects Build audio effects and wire into the engine
Field nodes Add nodes to the Field modular graph
3D visual effects GPU visualizers in effect chains
Main window layout Full UI tour and keyboard shortcuts
Theming Catppuccin tokens and theme-aware controls
Audio engine Render loop, signal flow, OS audio APIs
Audio Editor Standalone multitrack sample editor
Scripting C# automation and IScriptingApi
Polyphonic pitch Built-in pitch editor architecture
Plugin isolation Out-of-process VST3 hosting
Internationalization Localization string keys

For build and CI instructions, see DEVELOPMENT.md on GitHub.